valueSetRenderNode

fnvoid valueSetRenderNode(gobject.value.Value value, gsk.render_node.RenderNode node)

Stores the given [gsk.render_node.RenderNode] inside value.

The [gobject.value.Value] will acquire a reference to the node.

Parameters

valuea [gobject.value.Value] initialized with type GSK_TYPE_RENDER_NODE
nodea [gsk.render_node.RenderNode]