valueSetRenderNode
fn
void valueSetRenderNode(gobject.value.Value value, gsk.render_node.RenderNode node)Stores the given [gsk.render_node.RenderNode] inside value.
The [gobject.value.Value] will acquire a reference to the node.
Parameters
value | a [gobject.value.Value] initialized with type GSK_TYPE_RENDER_NODE |
node | a [gsk.render_node.RenderNode] |