CrossFadeNode.this

this(void * ptr, Flag!"Take" take)
No documentation available for this declaration.

Creates a [gsk.render_node.RenderNode] that will do a cross-fade between start and end.

Parameters

startThe start node to be drawn
endThe node to be cross_fadeed onto the start node
progressHow far the fade has progressed from start to end. The value will be clamped to the range [0 ... 1]

Returns

A new [gsk.render_node.RenderNode]