Quaternion.toRadians
void toRadians(out float radX, out float radY, out float radZ)Converts a #graphene_quaternion_t to its corresponding rotations on the Euler angles on each axis.
Parameters
radX | return location for the rotation angle on the X axis (yaw), in radians |
radY | return location for the rotation angle on the Y axis (pitch), in radians |
radZ | return location for the rotation angle on the Z axis (roll), in radians |