Matrix.rotateZ
void rotateZ(float angle)Adds a rotation transformation around the Z axis to m, using the given angle.
See also: [graphene.matrix.Matrix.rotate]
Parameters
angle | the rotation angle, in degrees |
void rotateZ(float angle)Adds a rotation transformation around the Z axis to m, using the given angle.
See also: [graphene.matrix.Matrix.rotate]
angle | the rotation angle, in degrees |