signalLookup
fn
uint signalLookup(string name, gobject.types.GType itype)Given the name of the signal and the type of object it connects to, gets the signal's identifying integer. Emitting the signal by number is somewhat faster than using the name each time.
Also tries the ancestors of the given type.
The type class passed as itype must already have been instantiated (for example, using [gobject.type_class.TypeClass.ref_]) for this function to work, as signals are always installed during class initialization.
See [gobject.global.signalNew] for details on allowed signal names.
Parameters
name | the signal's name. |
itype | the type that the signal operates on. |
Returns
the signal's identifying number, or 0 if no signal was found.