signalHandlerDisconnect

fnvoid signalHandlerDisconnect(gobject.object.ObjectWrap instance, gulong handlerId)

Disconnects a handler from an instance so it will not be called during any future or currently ongoing emissions of the signal it has been connected to. The handler_id becomes invalid and may be reused.

The handler_id has to be a valid signal handler id, connected to a signal of instance.

Parameters

instanceThe instance to remove the signal handler from.
handlerIdHandler id of the handler to be disconnected.