Node.depth
uint depth()Gets the depth of a #GNode.
If node is null the depth is 0. The root node has a depth of 1. For the children of the root node the depth is 2. And so on.
Returns
the depth of the #GNode
uint depth()Gets the depth of a #GNode.
If node is null the depth is 0. The root node has a depth of 1. For the children of the root node the depth is 2. And so on.