SocketListener.acceptSocketFinish

gio.socket.Socket acceptSocketFinish(gio.async_result.AsyncResult result, out gobject.object.ObjectWrap sourceObject)

Finishes an async accept operation. See [gio.socket_listener.SocketListener.acceptSocketAsync]

Parameters

resulta #GAsyncResult.
sourceObjectOptional #GObject identifying this source

Returns

a #GSocket on success, null on error.

Throws

[ErrorWrap]