SocketListener.acceptSocketFinish
gio.socket.Socket acceptSocketFinish(gio.async_result.AsyncResult result, out gobject.object.ObjectWrap sourceObject)Finishes an async accept operation. See [gio.socket_listener.SocketListener.acceptSocketAsync]
Parameters
result | a #GAsyncResult. |
sourceObject | Optional #GObject identifying this source |
Returns
a #GSocket on success, null on error.
Throws
[ErrorWrap]