Socket.listen
bool listen()Marks the socket as a server socket, i.e. a socket that is used to accept incoming requests using [gio.socket.Socket.accept].
Before calling this the socket must be bound to a local address using [gio.socket.Socket.bind].
To set the maximum amount of outstanding clients, use [gio.socket.Socket.setListenBacklog].
Returns
true on success, false on error.
Throws
[ErrorWrap]