MenuItem.setAttributeValue
void setAttributeValue(string attribute, glib.variant.Variant value = null)Sets or unsets an attribute on menu_item.
The attribute to set or unset is specified by attribute. This can be one of the standard attribute names [gio.types.MENU_ATTRIBUTE_LABEL], [gio.types.MENU_ATTRIBUTE_ACTION], [gio.types.MENU_ATTRIBUTE_TARGET], or a custom attribute name. Attribute names are restricted to lowercase characters, numbers and '-'. Furthermore, the names must begin with a lowercase character, must not end with a '-', and must not contain consecutive dashes.
must consist only of lowercase ASCII characters, digits and '-'.
If value is non-null then it is used as the new value for the attribute. If value is null then the attribute is unset. If the value #GVariant is floating, it is consumed.
See also [gio.menu_item.MenuItem.setAttribute] for a more convenient way to do the same.
Parameters
attribute | the attribute to set |
value | a #GVariant to use as the value, or null |