Texture.newFromResource
gdk.texture.Texture newFromResource(string resourcePath)Creates a new texture by loading an image from a resource.
The file format is detected automatically. The supported formats are PNG and JPEG, though more formats might be available.
It is a fatal error if resource_path does not specify a valid image resource and the program will abort if that happens. If you are unsure about the validity of a resource, use [gdk.texture.Texture.newFromFile] to load it.
This function is threadsafe, so that you can e.g. use GTask and [gio.task.Task.runInThread] to avoid blocking the main thread while loading a big image.
Parameters
resourcePath | the path of the resource file |
Returns
A newly-created [gdk.texture.Texture]