DrawContext.endFrame

void endFrame()

Ends a drawing operation started with [gdk.draw_context.DrawContext.beginFrame].

This makes the drawing available on screen. See [gdk.draw_context.DrawContext.beginFrame] for more details about drawing.

When using a [gdk.glcontext.GLContext], this function may call glFlush() implicitly before returning; it is not recommended to call glFlush() explicitly before calling this function.