DmabufTextureBuilder.nPlanes

uint nPlanes() @property

Get nPlanes property.

Returns

The number of planes of the texture.

Note that you can set properties for other planes, but they will be ignored when constructing the texture.

void nPlanes(uint propval) @property

Set nPlanes property.

Parameters

propvalThe number of planes of the texture. Note that you can set properties for other planes, but they will be ignored when constructing the texture.