Display.connectSeatAdded

gulong connectSeatAdded(T)(T callback, Flag!"After" after = No.After) if (isCallable!T && is(ReturnType!T == void) && (Parameters!T.length < 1 || (ParameterStorageClassTuple!T[0] == ParameterStorageClass.none && is(Parameters!T[0] : gdk.seat.Seat))) && (Parameters!T.length < 2 || (ParameterStorageClassTuple!T[1] == ParameterStorageClass.none && is(Parameters!T[1] : gdk.display.Display))) && Parameters!T.length < 3)

Connect to SeatAdded signal.

Emitted whenever a new seat is made known to the windowing system.

Parameters

callbacksignal callback delegate or function to connect void callback(gdk.seat.Seat seat, gdk.display.Display display) seat the seat that was just added (optional) display the instance the signal is connected to (optional)
afterYes.After to execute callback after default handler, No.After to execute before (default)

Returns

Signal ID