Window.setDeviceEvents
void setDeviceEvents(gdk.device.Device device, gdk.types.EventMask eventMask)Sets the event mask for a given device (Normally a floating device, not attached to any visible pointer) to window. For example, an event mask including #GDK_BUTTON_PRESS_MASK means the window should report button press events. The event mask is the bitwise OR of values from the #GdkEventMask enumeration.
See the [input handling overview][event-masks] for details.
Parameters
device | #GdkDevice to enable events for. |
eventMask | event mask for window |