Screen.getMonitorWorkarea

void getMonitorWorkarea(int monitorNum, out gdk.rectangle.Rectangle dest)

Retrieves the #GdkRectangle representing the size and position of the “work area” on a monitor within the entire screen area. The returned geometry is in ”application pixels”, not in ”device pixels” (see [gdk.screen.Screen.getMonitorScaleFactor]).

The work area should be considered when positioning menus and similar popups, to avoid placing them below panels, docks or other desktop components.

Note that not all backends may have a concept of workarea. This function will return the monitor geometry if a workarea is not available, or does not apply.

Monitor numbers start at 0. To obtain the number of monitors of screen, use [gdk.screen.Screen.getNMonitors].

Parameters

monitorNumthe monitor number
desta #GdkRectangle to be filled with the monitor workarea

Deprecated

Use [gdk.monitor.MonitorWrap.getWorkarea] instead