Screen.connectMonitorsChanged
gulong connectMonitorsChanged(T)(T callback, Flag!"After" after = No.After) if (isCallable!T
&& is(ReturnType!T == void)
&& (Parameters!T.length < 1 || (ParameterStorageClassTuple!T[0] == ParameterStorageClass.none && is(Parameters!T[0] : gdk.screen.Screen)))
&& Parameters!T.length < 2)Connect to MonitorsChanged signal.
The ::monitors-changed signal is emitted when the number, size or position of the monitors attached to the screen change.
Only for X11 and OS X for now. A future implementation for Win32 may be a possibility.
Parameters
callback | signal callback delegate or function to connect void callback(gdk.screen.Screen screen) screen the instance the signal is connected to (optional) |
after | Yes.After to execute callback after default handler, No.After to execute before (default) |
Returns
Signal ID