Rectangle.intersect

bool intersect(gdk.rectangle.Rectangle src2, out gdk.rectangle.Rectangle dest)

Calculates the intersection of two rectangles. It is allowed for dest to be the same as either src1 or src2. If the rectangles do not intersect, dest’s width and height is set to 0 and its x and y values are undefined. If you are only interested in whether the rectangles intersect, but not in the intersecting area itself, pass null for dest.

Parameters

src2a #GdkRectangle
destreturn location for the intersection of src1 and src2, or null

Returns

true if the rectangles intersect.