Keymap.connectStateChanged
gulong connectStateChanged(T)(T callback, Flag!"After" after = No.After) if (isCallable!T
&& is(ReturnType!T == void)
&& (Parameters!T.length < 1 || (ParameterStorageClassTuple!T[0] == ParameterStorageClass.none && is(Parameters!T[0] : gdk.keymap.Keymap)))
&& Parameters!T.length < 2)Connect to StateChanged signal.
The ::state-changed signal is emitted when the state of the keyboard changes, e.g when Caps Lock is turned on or off. See [gdk.keymap.Keymap.getCapsLockState].
Parameters
callback | signal callback delegate or function to connect void callback(gdk.keymap.Keymap keymap) keymap the instance the signal is connected to (optional) |
after | Yes.After to execute callback after default handler, No.After to execute before (default) |
Returns
Signal ID