FrameClock.connectPaint

gulong connectPaint(T)(T callback, Flag!"After" after = No.After) if (isCallable!T && is(ReturnType!T == void) && (Parameters!T.length < 1 || (ParameterStorageClassTuple!T[0] == ParameterStorageClass.none && is(Parameters!T[0] : gdk.frame_clock.FrameClock))) && Parameters!T.length < 2)

Connect to Paint signal.

This signal is emitted as the third step of toolkit and application processing of the frame. The frame is repainted. GDK normally handles this internally and produces expose events, which are turned into GTK+ #GtkWidget::draw signals.

Parameters

callbacksignal callback delegate or function to connect void callback(gdk.frame_clock.FrameClock frameClock) frameClock the instance the signal is connected to (optional)
afterYes.After to execute callback after default handler, No.After to execute before (default)

Returns

Signal ID