DragContext.connectDndFinished

gulong connectDndFinished(T)(T callback, Flag!"After" after = No.After) if (isCallable!T && is(ReturnType!T == void) && (Parameters!T.length < 1 || (ParameterStorageClassTuple!T[0] == ParameterStorageClass.none && is(Parameters!T[0] : gdk.drag_context.DragContext))) && Parameters!T.length < 2)

Connect to DndFinished signal.

The drag and drop operation was finished, the drag destination finished reading all data. The drag source can now free all miscellaneous data.

This signal will only be emitted if the #GdkDragContext manages the drag and drop operation. See [gdk.drag_context.DragContext.manageDnd] for more information.

Parameters

callbacksignal callback delegate or function to connect void callback(gdk.drag_context.DragContext dragContext) dragContext the instance the signal is connected to (optional)
afterYes.After to execute callback after default handler, No.After to execute before (default)

Returns

Signal ID