AppLaunchContext.setScreen

void setScreen(gdk.screen.Screen screen)

Sets the screen on which applications will be launched when using this context. See also [gdk.app_launch_context.AppLaunchContext.setDisplay].

Note that, typically, a #GdkScreen represents a logical screen, not a physical monitor.

If both screen and display are set, the screen takes priority. If neither screen or display are set, the default screen and display are used.

Parameters

screena #GdkScreen