ServerOperation.connectSequenceItemRemove
gulong connectSequenceItemRemove(T)(T callback, Flag!"After" after = No.After) if (isCallable!T
&& is(ReturnType!T == void)
&& (Parameters!T.length < 1 || (ParameterStorageClassTuple!T[0] == ParameterStorageClass.none && is(Parameters!T[0] == string)))
&& (Parameters!T.length < 2 || (ParameterStorageClassTuple!T[1] == ParameterStorageClass.none && is(Parameters!T[1] == int)))
&& (Parameters!T.length < 3 || (ParameterStorageClassTuple!T[2] == ParameterStorageClass.none && is(Parameters!T[2] : gda.server_operation.ServerOperation)))
&& Parameters!T.length < 4)Connect to SequenceItemRemove signal.
Gets emitted whenever a sequence item is about to be removed
Parameters
callback | signal callback delegate or function to connect void callback(string seqPath, int itemIndex, gda.server_operation.ServerOperation serverOperation) seqPath the path to the sequence item to be removed (optional) itemIndex the index (starting from 0) of the sequence item in the sequence (optional) serverOperation the instance the signal is connected to (optional) |
after | Yes.After to execute callback after default handler, No.After to execute before (default) |
Returns
Signal ID