Window.connectDestroy

gulong connectDestroy(T)(T callback, Flag!"After" after = No.After)

Connect to Destroy signal.

The signal #AtkWindow::destroy is emitted when a window is destroyed.

Parameters

callbacksignal callback delegate or function to connect void callback(atk.window.Window window) window the instance the signal is connected to (optional)
afterYes.After to execute callback after default handler, No.After to execute before (default)

Returns

Signal ID