[arrow.types.CompressionType.Uncompressed], [arrow.types.CompressionType.Lz4] and [arrow.types.CompressionType.Zstd] are supported. The default compression is [arrow.types.CompressionType.Lz4] if Apache Arrow C++ is built with support for it, otherwise [arrow.types.CompressionType.Uncompressed]. [arrow.types.CompressionType.Uncompressed] is set as the object default here.
FeatherWriteProperties.compression
arrow.types.CompressionType compression() @propertyGet compression property.
Returns
Compression type to use. Only
void compression(arrow.types.CompressionType propval) @propertySet compression property.
Parameters
propval | Compression type to use. Only [arrow.types.CompressionType.Uncompressed], [arrow.types.CompressionType.Lz4] and [arrow.types.CompressionType.Zstd] are supported. The default compression is [arrow.types.CompressionType.Lz4] if Apache Arrow C++ is built with support for it, otherwise [arrow.types.CompressionType.Uncompressed]. [arrow.types.CompressionType.Uncompressed] is set as the object default here. |