Animation.connectDone

gulong connectDone(T)(T callback, Flag!"After" after = No.After) if (isCallable!T && is(ReturnType!T == void) && (Parameters!T.length < 1 || (ParameterStorageClassTuple!T[0] == ParameterStorageClass.none && is(Parameters!T[0] : adw.animation.Animation))) && Parameters!T.length < 2)

Connect to Done signal.

This signal is emitted when the animation has been completed, either on its own or via calling [adw.animation.Animation.skip].

Parameters

callbacksignal callback delegate or function to connect void callback(adw.animation.Animation animation) animation the instance the signal is connected to (optional)
afterYes.After to execute callback after default handler, No.After to execute before (default)

Returns

Signal ID