Animation.connectDone
gulong connectDone(T)(T callback, Flag!"After" after = No.After) if (isCallable!T
&& is(ReturnType!T == void)
&& (Parameters!T.length < 1 || (ParameterStorageClassTuple!T[0] == ParameterStorageClass.none && is(Parameters!T[0] : adw.animation.Animation)))
&& Parameters!T.length < 2)Connect to Done signal.
This signal is emitted when the animation has been completed, either on its own or via calling [adw.animation.Animation.skip].
Parameters
callback | signal callback delegate or function to connect void callback(adw.animation.Animation animation) animation the instance the signal is connected to (optional) |
after | Yes.After to execute callback after default handler, No.After to execute before (default) |
Returns
Signal ID