GlWindow.onDraw

void delegate() nothrow @nogc onDraw()

Gets the draw callback delegate.

Returns

The current draw callback, or null if not set
void onDraw(void delegate() nothrow @nogc dg)

Sets the draw callback delegate.

The callback is invoked when the window needs to redraw its OpenGL content. The GL context is already made current when the callback is called.

Parameters

dgThe draw callback delegate